It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
![]() | SWFDisplayItem->scaleTo(no version information, might be only in CVS) SWFDisplayItem->scaleTo -- Scales the object in global coordinatesDescriptionvoid swfdisplayitem->scaleto ( int x [, int y] )
swfdisplayitem->scaleto() scales the current object to (x,y) in global coordinates. The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add(). See also swfdisplayitem->scale(). ![]()
Julien Sjourn
19-Jul-2004 08:23
It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
13-Sep-2003 10:43
after a shape etc. has been added, the refence to the DisplayItem is returned: | ![]() | ||